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Website Mockups - What Every Freelancer Should Know

If you've ever had to design a number of mockups for clients, you'll know first hand just how much work is usually involved. The entire process really can be quite time consuming - if you let it.

In this article I touch on a few aspects of what's involved in doing website mockups, or "wireframes" as they're often referred to, and how often they can either sell your offer or lead to scope creep before the projects even started. Take it from me, mockups can become an overly complicated process if you're not careful!

web design mockup

Personally, I like to keep my mockups VERY SIMPLE. Have you ever heard of the phrase "cocktail napkin mockup"? Well you have now. It's what I like to sketch out on a peice of blank paper in a coffee shop over a light meal when chatting with prospects. Here's an actual mockup of a site that I drew up in about 2 minutes that landed me a $8,000 project. Cool huh?

Strangely enough, many freelancers feel they need to spend days, even weeks putting mockups together, and there are those who do it BEFORE they even know they have the job! I just dont get it.

This approach is crazy. I've said it before and I'll say it again. NEVER work for free, and this includes doing website design mockups.

On the other hand, I've had my fair share of prospects who ask me to do mockups for FREE, then say they'll base their decision as to whether or not I get the job, on what my mockups look like. What the???? These are the clients you want to run away from - FAST!

If you ever find yourself being asked or "expected" to do free mockups for a prospect, tell them "thanks, but no thanks", you're not interested in working with them and be on your way. Mockups are just as much of the process as any part of the actual design of a clients website. It still amazes me how many freelancers feel they need to "impress" a client with fancy designs, just so they say yes. If you're good at what you do, and you have confidence in your abilities, you don't need to "justify" your work to anyone - period.

Okay, so what's involved with a web design mockup? What are some common questions? Let's have a look at some I've encountered over the years of being self employed.

Question : "How many mockups should I do...?"

You should only do what needs to be done. More mockups doesn't mean "better". Infact, I've found that by offering clients more choices, it does nothing but confuse them and over complicate the process. Have you ever walked into an ice cream shop that has hundreds of flavours with a 5 year old and asked them to make a choice? It can be the longest decision they'll ever make in their lives! Keep it simple, give them no more than 2 options, but make them GOOD. Then educate them on WHY you have set their site out as you have. Once they understand that the layout has purpose, and isn't just to "look good" they'll be more responsive.

Question : "Should I do the mockups for free to try and get the job...?"

I should slap you for asking that question. NEVER do anything for a new client unless they are paying you for your time. This includes doing website mockups! Part of the process is receiving your initial deposit FIRST, then beginning the design stage. Include in your contracts that you intend on offering 2 designs only for them to choose from, then set a timeline on design completion to which you must stick to. There's no point spending 3 weeks on just getting the design worked out, before you've even started! If the design phase starts to drag out, then inform your client that your hourly rate will be applied. This will usually get them to make a decision and quit wasting your time.

Question : "How can I prevent the client from making silly changes to my intended design...?"

Most times clients will request changes simply because they "can". For whatever the reason, I feel clients just like to say, "Yeah, it's not bad....but" This is to be expected. And this is exactly the reason why I suggest using a set schedule or timeframe to follow during the project lifecycle. If a client knows they can go round in circles endlessly, they most likely will. However, if they know it's going to cost them, they'll quit messing about with silly changes and begin focusing on the more important stuff. Put simply, follow a tight schedule.

Question : "What if the client hates all of my mockups, what can I do...?"

If you've got yourself a difficult client, don't panic. There is still hope! If ever I find I have a client that I just cant satisfy, regardless of how much I try, I'll send them to a site like template monster to choose a design for themselves. Ill basically say, "Hey, you select a design, and let me know which template you like, and we'll go with that, okay?" Once a client finds something they like, I know they're happy, I'm happy because I can move forward, and development of the website can get underway.


Question : "What's the best way to do quick mockups...?"

Strangely enough, just before writing this article I found a great piece of software that allows you to do wireframe website mockups. It's called Balsamiq Mockups. Whilst I havent used this software myself, it's apparently getting great revues, and the video demo looked pretty neat. You can check it out, by heading over to Balsamiq Mockups I think it's about 80 bucks.

If your pockets aren't that deep, stick with a good old fashioned pen and paper. I do, and it works for me every time. I guess it must be the cafe ambience that has clients saying "Sure that looks great..." I keep it simple, quick and to the point, but I don't do anything that involves sitting at my desk using photoshop unless I have received a deposit!

Remember, before you begin designing sites for clients and getting involved in mockups, make sure you have solid contracts in place! You can get the complete pack HERE. This is a complete turnkey web design business solution in a box. Over 67 contracts and a 198 page ebook, jam packed with a lot of useful information, tips and advice you can begin using in your web design business right away!

Best of luck to you.

John

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